Meta Quest Pro: All You Need To Know To Become A Pro Player
Mark Zuckerberg joined leaders from Meta’s Reality Labs and a few special guests today at Meta Connect to showcase our work in making the metaverse a reality. We celebrated Meta Quest 2’s phenomenal success, explored how virtual reality is becoming more social, and featured advances in fitness, gaming, and work.
We also unveiled Meta Quest Pro, a game-changing device that brings the physical and digital worlds closer together.
Launching Meta Quest Pro
We’ve revealed a few pieces of information regarding our next VR gadget, Project Cambria, in recent years. We’re ditching the codename and releasing Meta Quest Pro today. This high-end headset will be on sale on October 25 for $1,499.99 USD. Meta Quest Pro can be pre-ordered at meta.com.
The Meta Quest Pro is the first in a new line of powerful headsets designed to broaden the capabilities of virtual and mixed reality. Its pancake lenses bend light over many times, lowering headset size while providing crisper views. A redesigned, curved battery on the rear contributes to Meta Quest Pro being a more balanced and ergonomic headset in general.
Meta Quest Pro is our first full-color mixed reality gadget, thanks to high-resolution outward-facing cameras that collect 4X as many pixels as Meta Quest 2. Consider the potential if the physical and digital worlds can connect without you craning your neck to gaze down at your phone.
It’s also the first headgear we’ve created with inward-facing sensors for authentic facial expressions and eye tracking. Raising a brow, smiling, or simply making eye contact with someone will cause your avatar to do the same.
All of this contributes to increased social presence – the sense that you are right there with someone, no matter where you are in the globe.
This is a significant step in realizing the metaverse’s promise, and there’s plenty more to come, so check out our Meta Quest blog for all the details.
New Collaborations to Better the Future of Work
Meta Quest Pro was created with productivity in mind and will be a significant advance for individuals who use virtual reality as a tool for work, but hardware is only one component of the equation. We are equally committed to developing and supporting software that enhances the way you operate.
VR and Beyond: New Social Experiences
When Meta Quest 2 first came out two years ago, most people spent their time in VR alone. The majority of time is now spent on multiplayer and social apps.
We revealed today that we are working on Meta Horizon Worlds for the web, so that you can eventually pick up your phone or laptop and visit friends who are in VR, and vice versa. We also revealed new social ideas we’re developing with the YouTube VR team. If you’re in Meta Horizon Home with pals, you’ll soon be able to view YouTube videos together.
Microsoft Chairman and CEO Satya Nadella joined Mark in announcing a new collaboration that will bring powerful new work and productivity tools to Meta Quest Pro and Meta Quest 2 next year, including apps for Microsoft Windows 365 and Microsoft Teams, as well as the ability to join a Teams meeting from within Meta Horizon Workrooms.
Read More:- Meta Quest 2 VR: Recalling the Famous Artist Known as Oculus
We teased our next generation of Meta Avatars, which will be more expressive and detailed — as well as full-body avatars in VR, which will debut in Meta Horizon Worlds. Aside from VR, we’re introducing avatars to video chat, beginning with Messenger and WhatsApp, to allow you to express yourself and react without turning on your camera.
On the Meta Quest blog, you can get a more in-depth look at all of our VR platform news, including updates on fitness and our multi-year cooperation with NBCUniversal to bring famous comedy and horror content to life through metaverse experiences.
Research Updates from Reality Labs
Aside from what we announced today, we also released research updates on the underlying technologies for future devices and the metaverse, such as:
- Our efforts to design more intuitive, human-centered interfaces using artificial intelligence and electromyography
- Project Aria and our collaboration with Carnegie Mellon University to assist people with vision impairments in better navigating their indoor environments.
- In the metaverse, two technologies are used to create and modify 3D objects: neural radiance fields and inverse rendering.
- Photorealistic Codec Avatars with more complex facial emotions, as well as Instant Codec Avatars that are quicker and easier to create
FAQs
What does Meta Quest Pro do?
It is a self-contained VR headset with upgraded internal specifications and two significant new features: mixed reality with a full-color video stream and facial tracking using inward-facing cameras. Meta envisions the Quest Pro as a virtual workspace where coworkers may meet and switch between full VR and a limited kind of AR.
What is the price of the Meta Quest Pro?
The new headset from Meta is a prohibitively pricey VR experiment with no defined audience. Sofia Pitt of CNBC has been evaluating the $1,500 Meta Quest Pro since its release on October 25.
Is Meta Quest Pro appropriate for gaming?
The majority of gamers cannot afford Meta’s new VR headset. If you disregard the price, the recently launched Meta Quest Pro (opens in a new tab) may be the best VR headset available.
Is the Meta Quest Pro worth the money?
The Quest Pro is best suited for professional contexts where corporations can subsidize or cover the cost of the headset, or if collaboration is so important that the $1,499 investment is justified. However, for most consumers, the Meta Quest Pro is a beautiful but unnecessary VR hardware upgrade.