What is the Metaverse? Can People Live in the Metaverse?


When it comes to the development of the internet, many see the metaverse as the natural next step. Find out which firms are participating.

Envision a world where individuals may live, work, shop, and socialize online without leaving the convenience of their couch in the real world. It’s called “the metaverse” for this reason.

Even after Facebook officially became Meta in October 2021, the term “Metaverse” was still unfamiliar to the general public. The corporation declared at the time that it will invest $10 billion over the course of the next year in technology to realize its vision of the metaverse.

We can look to the metaverse as the internet’s natural next step in its development. The use of digital representations of humans in a variety of contexts, such as gaming, online communities, and corporate meetings, is inevitable.

What is the Metaverse?

No, the idea of a metaverse isn’t brand new. The novel Snow Crash from 1992 was the first to detail this phenomenon. Multiple firms eventually created virtual communities based on this idea, the most well-known being 2003’s Second Life.

Avatars are used as a means of self-expression, interaction, and communal development in the metaverse. Clothing, or in the case of video games, guns, and shields, are only some of the many things that may be purchased with virtual currency. Using a VR headset and controllers, users can also idly wander the metaverse.

The metaverse was portrayed negatively in Snow Crash, which had a dismal future outlook. The author Neal Stephenson first popularised the term “metaverse” to describe a future internet built on virtual reality technology.


Stephenson’s metaverse included a system wherein technical proficiency, as demonstrated by the quality of one’s avatar, could be used as a means to rise in social standing. Access to secure areas was another marker of social standing, serving as a forerunner to the paywalls and registration requirements used by certain websites today.

Ernest Cline’s Ready Player One was another book that spread awareness of the metaverse. The novel was adapted into a film by Steven Spielberg. With the world in disarray in the year 2045, the protagonists of this dystopian science fiction novel from 2011 seek refuge in a virtual environment known as The Oasis.

A VR headset and haptic gloves give the user the ability to interact with the virtual world by touching and grabbing virtual items.

What Does “Metaverse” Really Mean?

The term “the metaverse” is used to describe an overall change in our relationship with digital media. It can encompass both purely digital experiences like virtual reality and hybrid ones like augmented reality. Many organizations foresee the emergence of a brand-new digital economy in which consumers and producers interact in a variety of ways.

To many, the word “the internet” only refers to “the internet,” whereas “the metaverse” encompasses a much broader set of concepts. Tech for interacting in simulated environments is now under development by companies like Microsoft and Meta.

Epic has purchased several firms that aid in the production or dissemination of digital goods. This is a free-for-all; no guidelines exist. A “flavor born in the metaverse” was introduced by Coca-Cola alongside a Fortnite-themed minigame.

Microsoft appears to be of the opinion that using virtual conference rooms to conduct employee training or communicate with remote colleagues could be a part of this. Future scenarios are pitched with everything from cautious optimism to pure fan fiction.


Can People Live in the Metaverse?

Director of New York’s The Future Today Institute Melanie Subin thinks that “a high proportion of individuals will be in the metaverse in some way” by 2030. It will be used “just to satisfy work or educational duties,” she stated, by some users. Most of the time that other people are awake, they will be “jacked in.”

What is Different About the Internet and the Metaverse?

Countless computers, servers, and other gadgets form the backbone of the internet. When technologies like virtual reality (VR), augmented reality (AR), artificial intelligence (AI), social media, and digital currency are combined, the result is the Metaverse, a virtual world that simulates elements of the real world.

Will access be easy, much like the internet? Or will it become a more walled experience managed by a handful of megacorporations? Fortnite’s developer Epic Games has announced its intention to have a presence in the metaverse.

Using an avatar of their choosing, Microsoft Teams users will be able to have a virtual presence across several devices. Accenture, a global management consulting and technology services company, has been collaborating with the software titan to develop immersive environments powered by Mesh.

Why Are Holograms Part of the Metaverse?

The metaverse provides some fresh foundational elements. Among these is the capability to accommodate hundreds of users on a single server. And motion-tracking instruments that can identify a user’s eye and hand movements.

However, some obstacles may be insurmountable. Demos in the metaverse tend to gloss over the truth about technology by making it up from scratch.

A hologram woman appears to be physically grasping virtual objects in Meta’s demonstration. The “metaverse” that Chipotle created was actually an advertisement masked as a Roblox game. It’s difficult to say which of the many possible metaverse futures will come to pass.

The glitz and glamour of virtual reality and augmented reality might also distract us from the more practical ways in which our current, interconnected digital environment could be enhanced. For that purpose, there is no need for a more ergonomic virtual reality headset.

What Role Do NFts Play in the Metaverse?

The widespread adoption and practicality of the metaverse owe a great deal to nonfungible tokens (NFTs). New FinTech Tokens (NFTs) are a safe form of digital asset that employs the same blockchain technology as cryptocurrencies.

An NFT can stand in for anything from a piece of music to a digital piece of real estate. When it comes to the virtual world, Metaverse Properties claims to be the pioneer.

How Close to Us is the Metaverse?

While the concept of interacting in a virtual online world is not new, a fully realized metaverse with lifelike interactions is still some time off.

Bill Gates, a co-founder of Microsoft, said as much in his annual year-in-review blog post, noting that most individuals don’t have the VR goggles and motion capture gloves needed to effectively capture their emotion, body language, and quality of speech.

Gates, on the other hand, believes that in two to three years’ time most virtual meetings would shift from 2D square boxes to the 3D metaverse, where participants will appear as digital avatars.

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